I believe it is time to discuss the effect
of the Operating Systems in the mobile space. To date, for the majority of
users the operating system in the mobile device has been an indistinguishable
part of the device; in fact, for many people, it is hardly noticeable that the
usual stack we are accustomed to live with in the PC world (hardware,
operating system and applications) is also present in the mobile phone we carry
in our pockets, or purse, as it may be he case.
We know from observing the PC industry that
the operating system brings invaluable service to the users and developers
alike, as it allows for the same application to be able to run in a myriad of
different hardware as long as all have the same operating system. In fact, the
operating system is the “adapter” that allows the same application software to
be compatible with the hardware of many different producers. The “adapter”, if
it is able to turn into a “universal adapter”, harnesses huge value capturing power for
its owner, as it becomes an indispensable tool for any user. Not for nothing
Windows has become the most purchased software program in the world: it is a
platform that allows developers to efficiently deploy software for most
computers build around the Intel architecture. The value Windows has brought to
the IT industry is unquestionable, as it has been its ability to generate
wealth for Microsoft.
In the mobile space, and in the smart phone
in particular, we have not had to worry too much about operating systems because
users have not been installing and running applications on them at the same
rate that they do on their PCs. We used to buy a smart phone, the applications
were already installed (email, calendar, or whatever), and we used them right
away. Different operating systems could coexist as long as manufacturers
provided customers with complete solutions and these customers were not looking
around for third party applications to run on their devices. But this is
changing rapidly. Smart phones are becoming powerful computers and the possibility
to have mobility-based applications that solve real business needs is a
reality. In this context, it is unavoidable that the market will converge to a single “connector” that will avoid the painstaking effort that current
developers have to endure to rewrite their applications for different devices,
as they have to do now.
It is clear then, that following the PC
model, the stakes are high to try to dominate this market. The owner of the
winning operating system will be able to rip enduring long-term profits simply
by maintaining a good product in the market at non-abusive prices. Who will
win? This is an interesting question. The table above presents the Q3 2009
shipments of the different operating systems compared with those a year ago. Symbian, riding the lead of its
owner Nokia in devices, leads the pack with 46.2% of the shipments, followed by
RIM (Blackberry) with 20.6% and Apple with 17.8%. Symbian and Apple have
increased slightly their market share from a year ago, while RIM has increased
it drastically (a whooping 5.4% larger share) at the expense of Microsoft that has dropped its market
share of shipments from 13.6% to 8.8%. Of notice is the irruption of Android
form Google, that went from not existing a year ago to 3.5% this past quarter.
Given the different strategies of the parent companies, the war will be fought between Symbian,
Microsoft Windows Mobile, and Android. Why? RIM and Apple are closed platforms; they run only
on the hardware developed for their companies, the Blackberry and the iPhone,
and they are unlikely to be licensed to run on various hardware, so their abilities to become “the universal connector” is inexistent unless the complete
market turns their way and we all end up carrying either a Blackberry or an iPhone,
unlikely.
Having said that, the only systems that can
run on multiple hardware platforms are Symbian, Microsoft’s Windows Mobile, and
Google’s Android. Of those, the first two are licensed for a price and when the
final user buys a phone, they also purchase the operating system, and a certain
amount goes to the rightful owner of the system, much the same way as we do when purchasing
a PC. When buying an Android phone, the cost associated with the operating
system is zero, as Google makes it available to the developing and hardware
community for free. Zero cost, a very sophisticated graphic interface, more
than adequate developer tools, and a free killer application like the Earth
Navigator (see previous blog post) makes Android my favorite candidate to win
this battle. Needless to say that Google, not being a charity, has its own agenda
for giving away such a potential money machine. This agenda includes eventually dominating the content distribution and
advertising market in mobile, much the same way it dominates in the
Internet. Additionally, if a "free" operating system becomes the winner, the purchaser of the device will have extra money to purchase additional third party applications or phones with more capabilities, which also makes the Android a favorite for manufactures and developers alike.
In any case, the next few months will be
crucial to see the new devices and applications on Android, their acceptance by
the market, and the evolution of these market shares. Then we will be able to
bet on the winner with more probability to guess right.